Last reviewed Sep 6, 2026
Disconnecting a system removes Launch's access to it. This has immediate effects on both Scan and Preflight.
Before you begin
You'll need Owner or Admin permissions to disconnect a system.
Disconnect a system
- Go to Systems.
- Open the connection you want to remove.
- Click Disconnect.
- Confirm.
What breaks
Discovery, checks, and routing all stop
- Scan stops discovering new campaigns through that system.
- Any preflight requirement that depended on it reverts to N/A rather than pass or fail.
- Routing rules that sent events to or through this system stop working.
What isn't deleted
Existing campaign records and their history aren't deleted; only future discovery and checks tied to this system stop.